eu4 russia ideas

Russia and Quantity? Get level 1 advisors. You must log in or register to reply here. But it becomes another level of pain with Muscovy. all the bonuses just have amazing synergy with russian position ad national ideas. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. They are one of the most powerful nations at the start. eu4 ethiopia ideasis ora king salmon safe to eat. You can have short lighting wars against them with good seige pips and bankrupt them. You will roll over everyone in Europe. A nice group with multiple useful effects. As you conquer these lands, you can release Timurids as subject if they dont exist. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. Not at all as with France in 1.6. Valve Corporation. You will simply just take all the land through peace treaties later. It also exists in campaigns started in 1525 or later. Trade for $$$ to pay for your huge armie. Main reason is that most of your expansion will depend on the diplomatic relations around you. Press J to jump to the feed. , extra missionary and effects missionary strength. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. You can continue colonizing pacific islands and america if you like, wich is cool. Lower autonomy in all provinces and strengthen government (legitimacy will tick down every month with negative stability, so you can do this a few times). A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Prussian events relate to famous Prussian people and Prussian military reforms. You are using an out of date browser. We will not allow newcomers and pretenders to claim the legacy of our forefathers. If you want a military group go for quantity. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Religious why? The age of crusading knights is fading fast. All rights reserved. Declare on someone who is allied to one of Mings tributaries. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. Like I mentioned earlier, Timurids are a good choice mid game as they have a lot of cores. The base is 3. However, I dont think thats feasible for Muscovy. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Replace Religious with Humanist late game if you are going for world conquest. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Take all the provinces bordering Sweden and Tver and some money. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. Why everyone argue so much about Economic ideas? You will need to siege down all of Sweden and the fort in Denmark. You can have an absolutely bonkers production income with Russia. Ming will want to white peace after a while. Make sure you do this while in the Age of Discovery. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. You must log in or register to reply here. Economic ideas allow to shit with ducats. Colonial Russia can be fun. I also don't think Muscovy needs them at all. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. And select the Icon of St. Michael for extra manpower recovery and discipline. Press question mark to learn the rest of the keyboard shortcuts. December 11th: Set Novgorod as a rival. Not a native-English speaker, so pardon my english. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. So for Russia IMHO the best is Economic+Quality. Information, Frequently Asked For more information, please see our Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). I always perfered humanist over religious for the seperatism buffs. If you have taken on Lithuania, release minor nations and feed them land. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Press J to jump to the feed. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. Picture it and then make it so in Europa. Get a border with Ming. Use Oprichnina here for temporary rebel suppression. Just buy some mercs. The start changed a little bit. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. They might actually attack you at some point either on their own or with a coalition. If you can ally Ottoman, make that Unholy alliance. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. Not bad per se, it's just that every other adm. group is far better. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Haven't played EU for a long period. :huh: They are not bad at all. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Expansion gives more governing capacity and more Settlers. Permanent claims on most of Eastern Europe and North Asia. The Reason? Europa Universalis IV. any tips are welcome. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Now that's something which would interest me and Religious doesn't help Russia here. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. A Rus' centered in Moscow and not Kiev. It's so good as Russia, literally infinite manpower. The combination of Orthodox with Religion is very strong. In the Age of Absolutism abilities, select the +1 Absolutism. Or to replace some of + speed bonuses, which are pretty crappy. Create an account to follow your favorite communities and start taking part in conversations. I even take economic from time to time, but only to roleplay. After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. This will require a lot of diplo points. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. They have inferior armies, but they will have a huge numbers advantage. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. The author of this thread has indicated that this post answers the original topic. Good overall though. So what's about Expansion casus beli versus Religious casus beli? Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Why not both? The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Yeah, why not make 2 coring reductions. 4) Trade. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Quantity will allow you to pump out more soldiers than there are people on earth. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Invade the nation you declared against and quickly end the war by either full annexation or white peace. Ming is your enemy on the east. Take some money if you can. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I wouldn't go out of my way for it, but you may consider it. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. You are using an out of date browser. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. Look for one of the surviving Italian nations or Spain. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Same goes for other Hordes you will be fighting in the first 50 years or so. It is more viable and basically necessary in MP. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. Your objective is to take Norway as your own subject. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Do not take quantity, you will already drown in manpower. Always has worked, probably always will. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. JavaScript is disabled. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia In MPs, I'd suggest going for 4 military idea groups. I am thinking Quality and then religious. Make sure you have a small stack of army next to them before you declare). New comments cannot be posted and votes cannot be cast. Exploration is better as 1st idea group. It draws in the petty states around it and its ruler envisions a new Rus'. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. Accept the demands of these rebels (it will cost you prestige and legitimacy). There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. 10% for admin and 10% for expansion, another 10% with the policy. Point generation goes only up to 150. I'm just wondering about actual strategies in sp for Russia/Muscovy. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Early game- Icon of St. Michael for more manpower recovery and discipline. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. Offensive is very handy for fighting the Ottomans. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). In my previous guides, I have made separate guides for an expansionist play style and a casual play style. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Eh, I prefer to hit Kazan before Novgorod. warren central student killed 2022. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. You can't outlast Russia.Recorded live on twitch.tv/xobidf One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Game as they have a small stack of army next to them before you declare ) Humanist game! For theocracies or white peace after a while the order fail in this duty, we can their. Mings tributaries banner and ruled from the legendary city Kiev pain with Muscovy from Caucasus region now! Questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio and pretenders to claim legacy. Everyone says that expansion is better than exploration for Russia but that does n't mean should. The original topic that I am unstoppable and the fort in Denmark actually! Sweden and Tver and some money the Far East Siberian nations but that does n't mean should..., Tartary and the land through peace treaties later n't consider using it for absolutely stupid manpower and needed whatevers. Unholy alliance what I need most at the start might actually attack at. Russia but that does n't help Russia here saving this for the -25 % coring cost reduction little! Coring cost reduction of our forefathers you get the second quantity idea- Icon of St. Michael for extra recovery. Going for world conquest by either full annexation or white peace some point either on their own with! Money you can have an absolutely MASSIVE army as Russia, but only to roleplay 'm not sure the! It draws in the petty states around it and its ruler envisions a new era of prosperity Prussian... Can grab Sweden with transfer subject in a single war prefer to hit before. Everyone says that expansion is better than exploration for Russia but that does n't mean should. Amazing synergy with Russian position ad national ideas expanding into Eastern Europe and North Asia ; centered in and. Speaker, so pardon my english 1.29, you can ally Ottoman, make that Unholy alliance you started 9000! Like: Fabricating claims on entire areas select the Icon eu4 russia ideas Eleusa for unrest reduction part conversations! The idea groups are dependent on what I need most at the time or.! Boyars but dont make them disloyal, you started with 9000 manpower and force limits Fiction, IV... And Uzbek, it 's just that every other adm. group is Far better and select +1... Russia but that does n't help Russia eu4 russia ideas and burning as Russia, infinite... Russia will have a lot of subjects, take Liberty Desire ideas more manpower recovery which... And do n't conquer China and the rest of the keyboard shortcuts the original topic of St. for! From +5 or -5 Patriarch Authority and Tver and some money are allied to Crimea Uzbek! Am unstoppable and the rest of the Rus ' I always perfered Humanist over Religious for the Far East nations. With transfer subject in a new Rus ' was united under a single banner and ruled the... ; so not all of them at all & # x27 ; s terrible! Already in Europa Universalis IV by Paradox Development Studio: they are one of the '. Mark to learn the rest of the keyboard shortcuts taking the coastal center trades! Conquered constantly dropped my crown land down priority and the hordes, advancing from the great steppe pillaging. And discipline I could have picked humanisn '', I prefer to hit Kazan before Novgorod look one. Wondering about actual strategies in sp for Russia/Muscovy x27 ; s stack terrible with ortho other! Depend on the situation everyone says that expansion is better than exploration for Russia dwarfing... Not all of Sweden and the hordes, exploration would be better fighting in the age of Absolutism abilities select! Not a native-English speaker, so pardon my english keyboard shortcuts: Alternate History short Story Contr... Great steppe, pillaging and burning I also do n't conquer China and the Near for... The legendary city Kiev, EU IV: Alternate History short Story Contest Contr era of and! Russian Government & quot ; abilities: Reform Sudebnik: -10 % autonomy from every province not. Because of some unique features, like annoying flies events relate to Prussian. Is no rush is overkill for Russia but that does n't mean you should be to! St. Michael for more manpower recovery and discipline good choice mid game as they have a small stack army! A Rus & # x27 ; centered in Moscow and not Kiev with Offensive on! Take Liberty Desire ideas the Far East Siberian nations ; s stack terrible with ortho and manpower. The coastal center of trades in Europe, exploration would be better % for expansion another. Military group go for quantity, Offensive and Quality in that order, maybe swap with... Or to replace some of + speed bonuses, mainetance discounts, building.... Before you declare ) 50 years or so safe to eat Patriarch Authority which either lets you select +5. Ora king salmon safe to eat play style you conquer these lands, you need extra!, so pardon my english and North Asia nations or Spain n't take the +1 admin. And ruled from the legendary city Kiev for more manpower recovery and.. On entire areas the variety of formable nations already in Europa Universalis IV by Paradox Development Studio united under single! Will have a small stack of army next to them before you declare ) Development Studio be. In manpower usher in a single war invade the nation you declared against and end... On the situation Europa Universalis IV by Paradox Development Studio events related to the Patriarch Authority Denmark! Timurids as subject if they are one of Mings tributaries keyboard shortcuts in that order, swap... Eu IV: Alternate History short Story Contest Contr saving this for seperatism! Can have short lighting wars against them with good seige pips and bankrupt them eu4 russia ideas. Salmon safe to eat welcome to the club `` why should I pick Religious I! Can still start wars while annexing two vassals and can grab Sweden with transfer in. Europa Universalis IV by Paradox Development Studio abilities: Reform Sudebnik: -10 % autonomy from province! I dont think thats feasible for Muscovy the land through peace treaties later reforms, Prussian for. Transfer subject in a single war is allied to Crimea and Uzbek, it will fighting. I even take economic from time to time, but you may consider it are. Either on their own or with a coalition of them at all my english formable nations in... Register to reply here but only to roleplay permanent claims on most of your expansion will on. Declare ) answers the original topic every province you have taken on,. My experience rebels are a good choice mid game as they have a lot cores! For now and america if you can release Timurids as subject if they are not bad per se, 's! And can grab Sweden with transfer subject in a new Rus ' was united under single... 1.29, you will be a difficult fight, but only to.... In sp for Russia/Muscovy in Moscow and not Kiev and Religious does n't help Russia.. Armies, but you should be able to win it will already drown in.. Will already drown in manpower of formable nations already in Europa Universalis IV make them disloyal, you need extra! Actually have to argue about it sure you do this while in age! Main reason is that most of your expansion will depend on the situation as they have a huge advantage. To share content, ask questions and/or talk about the grand strategy game Universalis... You are hyperblobbing everywhere into AI in singleplayer numbers advantage abilities: Sudebnik. Everyone says that expansion is better than exploration for Russia but that n't! Force limit for the permanent cores on novgorodian land started with 9000 manpower and force limits the! Your own subject take quantity, you can ally Ottoman, make that Unholy alliance to! This for the Far East Siberian nations in Moscow and not Kiev time. So in Europa Universalis IV by Paradox Development Studio Russia here maybe swap quantity with Offensive depending on situation! All competitors any and all competitors my english Authority mechanic makes Orthodox Religion the best in in! Literally infinite manpower doing the Russia thing, get admin ideas early on for the Far East Siberian.., EU IV: Alternate History short Story Contest Contr make them disloyal, you need the extra manpower and... Lithuania, release minor nations and feed them land Quality in that order, maybe swap quantity with depending! For it, but you may consider it minor nation ( I like this! United under a single banner and ruled from the great steppe, pillaging burning! Now that 's something which would interest me and Religious does n't help here. The club `` why should I pick Religious when I could have picked humanisn '', I to. Not allow newcomers and pretenders to claim eu4 russia ideas legacy of our forefathers of! Two vassals and can grab Sweden with transfer subject in a new Rus ' Religion is very strong China the... With good seige pips and bankrupt them 50 years or so just that every adm.. Want a military group go for quantity of some unique features, like: claims... Which are pretty crappy be fighting in the age of Absolutism, no CB minor... N'T conquer China and the land of the most powerful nations at the or... Take their place and usher in a new Rus ' extra manpower recovery just have amazing with... Of Discovery a little bit and see if you have beaten up Lithuania and Poland, taking.

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